﻿using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CondActionFloat : CondAction
{
    public CondFloat mCondition;

    public override BaseCond Condition
    {
        get
        {
            return mCondition;
        }
    }
}

